﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using NDF.XnaLibrary.Models;

namespace NDF.ConnectionLibrary
{
	public struct ServerNotification
	{
		public CharacterType CharacterType;
		public int ID;
		public NotificationType NotificationType;
		public object Data;

		public override string ToString()
		{
			return Parser.StringifyServerNotification(this);
		}
	}

	public enum NotificationType
	{
		Walking, Rotating, Casting, Connected, Disconnected
	}
}
